1. Walking up to it from the outside, it seems like a dark, unfriendly, and dull place. The windows are blacked out, and lined with sun-dulled game posters. A walk through the door reveals a wall and a lone person standing at a counter- empty chairs huddled in the corner, a person crashed on a king-sized bean bag. A cooler hums in the distance, and through the wall, 20 screens glow, and perturbed gamers agonize loudly over their occasional losses.
2. Behind the blacked out windows of Tek Republic lies a different place- a place wher egamers roar over their games and friends can play together in harmony, or in some cases, disdain.
neither are hooking me in, nothing seams interesting, but i wouldn't be a reader for this magazine anyways
ReplyDeletei dont realy under stand what it says
ReplyDeleteThe first lead is the best. It's intriguing, and I can just really SENSE the PASSION you feel when writing this.
ReplyDeleteThe first lead is the best, because it paints an interesting picture for the reader, and makes you wonder what else could be in the article. good job
ReplyDelete